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Welcome to

CEG476/CEG676 - Computer Graphics I



This course will provide you with techniques for generating for constructing 2-D and 3-D objects as well as manipulating and rendering these objects using OpenGL.

Course syllabus


The slides used during the lecture can be downloaded here:

Introductary slides

Chapter 1

Chapter 2

Chapter 3

Chapter 4

Chapter 5

Chapter 6

Chapter 7


Windows GLUT library

Sample code for Visual Studio