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Welcome to

CEG4510/CEG6510 - 3-D Modelling and Computer Animation



This course will provide you with techniques for designing rigid and non-rigid models, and animation of such models. The algorithms will be implemented using OpenGL and C/C++.

Course syllabus


Corrections for text book



Chapter 1

Chapter 2

Chapter 3

Chapter 4

Sample midterm questions

Chapter 5

Chapter 6

Chapter 7

Chapter 8

Chapter 9

Chapter 10

Chapter 11


Appendix 2

Appendix 3

In order to create video files, you can create a series of images as PPM files, convert them to bmp using, for example, IrfanView, and convert them using the Video for Windows library to a video. You can use the following software I wrote for that purpose. This software is provided AS IS without any warranties etc.